by Zeyd M. ben-Halim and Eric S. Raymond
(version 1.8.7, 21 Dec 1994)
The curses package is a subroutine library which presents a high level screen model to the programmer, hiding differences between terminal types and doing automatic optimization of output to change one screenfull of text into another. Curses uses terminfo, which is a database format that can describe the capabilities of thousands of different terminals.
Historically, the first ancestor of curses was the routines written to provide screen-handling for the game rogue; these used the already- existing termcap database facility for describing terminal capabilities. These routines were abstracted into a documented library and first released with the early BSD UNIX versions.
System III UNIX from Bell Labs featured a rewritten and much-improved curses library. It introduced the terminfo format. Terminfo is based on Berkeley's termcap database, but contains a number of improvements and extensions. Parameterized capabilities strings were introduced, making it possible to describe multiple video attributes, and colors and to handle far more unusual terminals than possible with termcap. In the later AT&T System V releases, curses evolved to use more facilities and offer more capabilities, going far beyond BSD curses in power and flexibility.
This document describes ncurses, a freeware implementation of the System V curses API. It includes the following System V curses features:
The ncurses package was originated by Pavel Curtis. The primary maintainer of the package is Zeyd ben-Halim <zmbenhal@netcom.com>. Eric S. Raymond <esr@snark.thyrsus.com> wrote many of the new features in versions after 1.8.1 and coauthored this introduction.
#include <curses.h>at the top of the program source. The screen package uses the Standard I/O library, so <curses.h> includes <stdio.h>. <curses.h> also includes <termios.h>, <termio.h>, or <sgtty.h> depending on your system. It is redundant (but harmless) for the programmer to do these includes, too. In linking with curses you need to have -lncurses in your LDFLAGS or on the command line. There is no need for any other libraries.
A window is a purely internal representation. It is used to build and store a potential image of a portion of the terminal. It doesn't bear any necessary relation to what is really on the terminal screen; it's more like a scratchpad or write buffer.
To make the section of physical screen corresponding to a window reflect the contents of the window structure, the routine refresh() (or wrefresh() if the window is not stdscr) is called.
A given physical screen section may be within the scope of any number of overlapping windows. Also, changes can be made to windows in any order, without regard to motion efficiency. Then, at will, the programmer can effectively say ``make it look like this,'' and let the package implementation determine the most efficient way to repaint the screen.
Many functions are defined to use stdscr as a default screen. For example, to add a character to stdscr, one calls addch() with the desired character as argument. To write to a different window. use the routine waddch() (for `w'indow-specific addch()) is provided. This convention of prepending function names with a `w' when they are to be applied to specific windows is consistent. The only routines which do not follow it are those for which a window must always be specified.
In order to move the current (y, x) coordinates from one point to another, the routines move() and wmove() are provided. However, it is often desirable to first move and then perform some I/O operation. In order to avoid clumsiness, most I/O routines can be preceded by the prefix 'mv' and the desired (y, x) coordinates prepended to the arguments to the function. For example, the calls
move(y, x); addch(ch);can be replaced by
mvaddch(y, x, ch);and
wmove(win, y, x); waddch(win, ch);can be replaced by
mvwaddch(win, y, x, ch);Note that the window description pointer (win) comes before the added (y, x) coordinates. If a function requires a window pointer, it is always the first parameter passed.
type name description ------------------------------------------------------------------ int LINES number of lines on the terminal int COLS number of columns on the terminalThe curses.h also introduces some #define constants and types of general usefulness:
Here is a sample program to motivate the discussion:
#include <curses.h> #include <signal.h> static void finish(int sig); main(int argc, char *argv[]) { /* initialize your non-curses data structures here */ (void) signal(SIGINT, finish); /* arrange interrupts to terminate */ (void) initscr(); /* initialize the curses library */ keypad(stdscr, TRUE); /* enable keyboard mapping */ (void) nonl(); /* tell curses not to do NL->CR/NL on output */ (void) cbreak(); /* take input chars one at a time, no wait for \n */ (void) noecho(); /* don't echo input */ if (has_colors()) { start_color(); /* * Simple color assignment, often all we need. */ init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK); init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK); init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK); init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK); init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK); init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK); init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK); init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK); } for (;;) { int c = getch(); /* accept a single keystroke of input */ /* process the command keystroke */ refresh(); /* repaint the screen */ } finish(0); /* we're done */ } static void finish(int sig) { endwin(); /* do your non-curses wrapup here */ exit(0); }
Once the screen windows have been allocated, you can set them up for your program. If you want to, say, allow a screen to scroll, use scrollok(). If you want the cursor to be left in place after the last change, use leaveok(). If this isn't done, refresh() will move the cursor to the window's current (y, x) coordinates after updating it.
You can create new windows of your own using the functions newwin(), derwin(), and subwin(). The routine delwin() will allow you to get rid of old windows. All the options described above can be applied to any window.
The other output functions, such as addstr() and printw(), all call addch() to add characters to the window.
After you have put on the window what you want there, when you want the portion of the terminal covered by the window to be made to look like it, you must call refresh(). In order to optimize finding changes, refresh() assumes that any part of the window not changed since the last refresh() of that window has not been changed on the terminal, i.e., that you have not refreshed a portion of the terminal with an overlapping window. If this is not the case, the routine touchwin() is provided to make it look like the entire window has been changed, thus making refresh() check the whole subsection of the terminal for changes.
If you call wrefresh() with curscr as its argument, it will make the screen look like curscr thinks it looks like. This is useful for implementing a command which would redraw the screen in case it get messed up.
When you need to accept line-oriented input in a window, the functions wgetstr and friends are available. There is even a wscanw function that can do scanf(3)-style multi-field parsing on window input. These pseudo-line-oriented functions turn on echoing while they execute.
The example code above uses the call keypad(stdscr, TRUE) to enable support for function-key mapping. With this feature, the getch() code watches the input stream for character sequences that correspond to arrow and function keys. These sequences are returned as pseudo-character values. The #define values returned are listed in the ncurses.h The mapping from sequences to #define values is determined by key_ capabilities in the terminal's terminfo entry.
The most useful of the ACS defines are the forms-drawing characters. You can use these to draw boxes and simple graphs on the screen. If the terminal does not have such characters, ncurses.h will map them to a recognizable (though ugly) set of ASCII defaults.
Highlights are encoded, internally, as high bits of the pseudo-character type (chtype) that ncurses.h uses to represent the contents of a screen cell. See the ncurses.h header file for a complete list of highlight mask values (look for the prefix A_).
There are two ways to make highlights. One is to logical-or the value of the highlights you want into the character argument of an addch call, or any other output call that takes a chtype argument.
The other is to set the current-highlight value. This is logical-or'ed with any highlight you specify the first way. You do this with the functions attron, attroff, and attrset; see the manual pages for details. Color is a special kind of highlight. The package actually thinks in terms of color pairs, combinations of foreground and background colors. The sample code above sets up eight color pairs, all of the guaranteed-available colors on black. Note that each color pair is, in effect, given the name of its foreground color. Any other range of eight non-conflicting values could have been used as the first arguments of the init_pair values.
Once you've done an init_pair that creates color-pair N, you can use COLOR_PAIR(N) as a highlight that invokes that particular color combination. Note that COLOR_PAIR(N), for constant N, is itself a compile-time constant and can be used in initializers.
There is a freeware panels library available available for use withn curses that does a pretty good job of strengthening the overlapping-windows facilities.
Try to avoid using the global variables LINES and COLS. Use getmaxyx() on the stdscr context instead. Reason: your code may be ported to run in an environment with window resizes, in which case several screens could be open with different sizes.
To leave ncurses mode, call endwin() as you would if you were intending to terminate the program. This will take the screen back to cooked mode; you can do your shell-out. When you want to return to ncurses mode, simply call refresh(). This will repaint the screen.
There is a boolean function, isendwin(), which code can use to test whether ncurses screen mode is active. It returns TRUE in the interval between an endwin() call and the following refresh(), FALSE otherwise.
At the moment, ncurses has no hooks that are specialized to help you do this, though future versions will probably have them.
At minimum, your SIGWINCH handler should do a clearok(), followed by a wrefresh() on each of your windows (or, equivalently but more efficiently, wnoutrefresh() on each one followed by doupdate()).
For each call, you will have to specify a terminal type and a pair of file pointers; each call will return a screen reference, and stdscr will be set to the last one allocated. You will switch between screens with the set_term call. Note that you will also have to call def_shell_mode and def_prog_mode on each tty yourself.